Thread: dll help...

  1. #1
    Registered User
    Join Date
    Aug 2004
    Posts
    731

    dll help...

    I am making dlls for Game Maker. There is a certain way to make them. Here is the code to make a function...

    Code:
    extern "C" __declspec(dllexport) __stdcall double rh_deletefile(LPCTSTR arg1);
    
    extern "C" __declspec(dllexport) __stdcall double rh_deletefile(LPCTSTR arg1)
    {
        
        //functions stuff here
    
        return 0;  //it has to return somthing or it won't work
    };
    The rest of the code doesnt' matter, that all works. Now notice the LPCTSTR arg1. I belive most people know what that is. But if you don't that is how I transfer stuff between game maker and the dll basicly. (gives more flexability). So heres the probelem.

    I want a function that gives the computers name (for example). Now I can not return it because it is a word nto a number. I need to know how I can return it or somthing so I can send it to Game Maker.

    Here is the code so far...

    Code:
    extern "C" __declspec(dllexport) __stdcall double rh_getcomputername();
    
    extern "C" __declspec(dllexport) __stdcall double rh_getcomputername()
    {
        LPTSTR computername;
        DWORD* size;
        
        GetComputerName(
        computername,
        size
        );
    
        return 0;
    
    };
    I only need computername, not the size.

    I'm not sure at all how I would do this. Please help me.

    Oh and sending it to a variable throw the code here and then trying to call the cariable throw Game Maker doesn't work, I just tired that.

  2. #2
    Registered User Codeplug's Avatar
    Join Date
    Mar 2003
    Posts
    4,981
    Code:
        #include <windows.h>
    
        TCHAR computername[MAX_COMPUTERNAME_LENGTH + 1];
        DWORD sz = sizeof(computername) / sizeof(*computername);
    
        BOOL ret = GetComputerName(computername, &sz);
    gg

  3. #3
    Registered User
    Join Date
    Aug 2004
    Posts
    731
    alright that really doens't help much, it doesn't solve my probeblem.

  4. #4
    Registered User
    Join Date
    Aug 2004
    Posts
    731
    but you did solve an error I had with Game Maker....

  5. #5
    Registered User
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    Sep 2004
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    California
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    Code:
    extern "C" __declspec(dllexport) __stdcall BOOL GetComputerName(LPTSTR lpBuff, UINT bufflen)
    {
        DWORD size = bufflen
        return GetComputerName(lpBuff, &size);
    }

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