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using consoleGDI
trying to run demo program (drawshapes.cpp, draws a couple basic shapes in a GUI window). I'm getting an error that says:
Resource Error | no resources.
I've installed the clGDI devpack and have included the test file in a project. Is there something I'm forgetting? The GDI is working for some people in my class but not working for others. Any ideas?
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In Windows, things like windows and buttons are designed and stored using things called resource files. My guess would be that these are missing and need to be linked in (you'd need a windows compiler. Dev-C++ can do it). If that's not it, it wouldn't hurt to post some source code.
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ya, with dev-c++ i get a linker error that says:
"Undefined reference to __gl_personality_vxx"
I have also tried the borland command line compiler (bcc5.5) but i get 14-16 errors when compiling it there. even just a main.cpp program for a Console GDI project gives me this error, so I know it's not code in any way.
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