Thread: function help

  1. #1
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    function help

    howdy folks just one quick question here I put this simple function together and I everytime I try executing it I get some funky message saying unresolved external check it out

    Code:
    #include <iostream.h>
    #include <ctype.h>
    
    triangle(float a, float b);
    
    
    void main()
    {
    
    	float a,b;
    	float area;
    
    
    		cout<<char(22);
    		cout<<"Enter the length of the base of the triangle: "; cin>>a;
    		cout<<"Now enter the height: "; cin>>b;
    
    		triangle(a, b);
    	   
    }
    
    void triangle(float a, float b)
    {
    
    	float area;
    	area = .5 * a * b;
    	cout<<"The area of the triangle is: "<<area;	
    
    
    }
    so where is the problem here.

  2. #2
    Anal comment spacer DominicTrix's Avatar
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    I may be wrong, but should you not declare

    "triangle(float a, float b);"

    as "void triangle(float a, float b);"
    "The most important thing about acting is honesty. If you can fake that you've got it made" - George Burns

  3. #3
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    thanx dude

    Dude thats the thing with writing code the tinyest details will bury you if your not careful. Thanx dude

  4. #4
    Anal comment spacer DominicTrix's Avatar
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    Init No problem
    "The most important thing about acting is honesty. If you can fake that you've got it made" - George Burns

  5. #5
    Code Goddess Prelude's Avatar
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    >#include <iostream.h>
    Beware, this header is not a part of the language standard.

    >void main()
    main returns int, it always has.
    My best code is written with the delete key.

  6. #6
    Anal comment spacer DominicTrix's Avatar
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    i.e. use:

    Code:
    #include <iostream>   // not <iostream.h>
    
    int main()   // not void main()
    {...
    "The most important thing about acting is honesty. If you can fake that you've got it made" - George Burns

  7. #7
    i dont know Vicious's Avatar
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    Code:
    int main()
    {
    
        return 0; // dont forget this
    
    }

  8. #8
    Registered User major_small's Avatar
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    Quote Originally Posted by Vicious
    Code:
    int main()
    {
    
        return 0; // dont forget this
    
    }
    according to the standard, that's not necessary
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  9. #9
    Registered User Frobozz's Avatar
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    Maybe not but it is good practice just in case you switch to another compiler that does require it. Or if the standard is updated to require it.

    I believe #include <ctype.h> should probably have the .h removed as well. It's also a bit odd you didn't need to use using namespace std;

  10. #10
    Registered User major_small's Avatar
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    Quote Originally Posted by Frobozz
    Maybe not but it is good practice just in case you switch to another compiler that does require it.
    time to get a new compiler

    Quote Originally Posted by Frobozz
    Or if the standard is updated to require it.
    doubt it.

    Quote Originally Posted by Frobozz
    It's also a bit odd you didn't need to use using namespace std;
    not really... using using namespace std; is mildly bad practice...
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