Thread: Mp3 Hhheeellllpppp !!!!!!!!

  1. #16
    Registered User
    Join Date
    Mar 2004
    >Someone should add a "How to use Google" tutorial to this site. On the other hand, maybe not, we couldn't look like "experts" if just anyone could go and get the information from Google/MSDN/Man!
    If you don't know what to search for, how are you supposed to find what you are looking for??

    What type of sound card do you have liams7? We would probably be able to answer your question more thoroughly then.
    OS: Windows XP Pro CE
    IDE: VS .NET 2002
    Preferred Language: C++.

  2. #17
    Registered User heat511's Avatar
    Join Date
    Dec 2001
    im going to ignore that tronic...

    anyway, i'd suggest going w/ a library made by someone else. that way it will work on any (well most technically) sound cards so you have more portability. any of the ones mentioned should work fine. most have pretty decent documentation and shouldn't be very hard to learn.
    "uh uh uh, you didn't say the magic word"
    -Jurassic Park

  3. #18
    Confused Magos's Avatar
    Join Date
    Sep 2001
    Since you use MS Dev Studio you probably have access to DirectX. DirectShow can play MP3's very easily. Some person posted some DirectShow code for a game engine, in the game forum I believe. I dunno how well it will work for your embedded system though.

    Give a man a fish and you feed him for a day.
    Teach a man to fish and you feed him for a lifetime.

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