I've been trying to get a scrolling text demo to work with a parallax starfield and some music playing for a few weeks (like the old Amiga cracked game demos!)
Anyone got any ideas how I can get this done?
Cheers
Chris
I've been trying to get a scrolling text demo to work with a parallax starfield and some music playing for a few weeks (like the old Amiga cracked game demos!)
Anyone got any ideas how I can get this done?
Cheers
Chris
Not without you being more specific about the compiler / OS / graphics library you're using.
If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
If at first you don't succeed, try writing your phone number on the exam paper.
Sorry for the lack of info, my mistake!
I'm running Windows 98SE and Windows 2000 (seperate machines) and want it to work on each of the machines.
I'm using Bloodshed Dev-C++ v4.9.8.0
As far as graphics library goes, sorry but I'm unusre how to actually get the version.
I would also like music in the background as well. I can get text to display, and I can move it around (clearing screen and plaicng it elsewhere) it's just getting the text scrolling in a sinewave pattern that's stumped me along with getting music to play!
Thanks for any pointers in advance
Chris
I think that you can use OpenAL to do the sound part (I have never used this myself but it might work for you). Check around some at these sites:
OpenAL tutorial
OpenAL mainpage
or do a Google search.
Did you download LibSDL
If you use the package manager in dev-c++, this library should be listed and ready for use within dev-c++
If you dance barefoot on the broken glass of undefined behaviour, you've got to expect the occasional cut.
If at first you don't succeed, try writing your phone number on the exam paper.