I was wondering, are there any commands in FMOD to convert mp3 to wave and wave to mp3?
if there is a website with this on it, please give me a link. Thank you.
I was wondering, are there any commands in FMOD to convert mp3 to wave and wave to mp3?
if there is a website with this on it, please give me a link. Thank you.
This war, like the next war, is a war to end war.
Check out MP3-Tech.
http://www.mp3-tech.org/
Kuphryn
I went there, and it didn't help much. I was looking for tutorials, not for already made things... not to mention Galeon is one LAME (hehe) browser.
For those not on linux: LAME is an MP3 thingy.
This war, like the next war, is a war to end war.
Search Google.
Kuphryn
I have searched google, but i only found already made programs for a low price, you can see the source code...
What i am wanting to do is make a sound system. A program that plays, converts, rips and burns.
This war, like the next war, is a war to end war.
sourceforge.net
http://sourceforge.net/search/?words...h=soft&exact=1
When all else fails, read the instructions.
If you're posting code, use code tags: [code] /* insert code here */ [/code]
Both formats are standard and well documented. Get a hold of all the reference material you can and just start working out the gory details. No reason a decent programmer couldn't figure it out in a weeks time or so - given enough serious time on the project. And don't let lazyness stop you, either. If you're stumped that's ok, but don't let it stop you from trying to figure the problem out on your own.
Code:#include <cmath> #include <complex> bool euler_flip(bool value) { return std::pow ( std::complex<float>(std::exp(1.0)), std::complex<float>(0, 1) * std::complex<float>(std::atan(1.0) *(1 << (value + 2))) ).real() < 0; }