Thread: using files as rooms

  1. #1
    Registered User Ajsan's Avatar
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    using files as rooms

    i want my prog to open a file read the contense and use the information in that file to output the description of what the character would see and create valid exits to other rooms that are also files to be opened. what is the best way to do this. the only reason that i want the rooms to be opened through files is that i want the game to be upgradeble through a txt file or something like that, that would include quests and items and such.

    the help is appreciated.
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  2. #2
    Been here, done that.
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    There is no 'best' way. There are only ways. And here's one:

    File: kitchen.txt
    Code:
    This is the kitchen.  You may......
    ----
    east livingroom.txt
    down basement.txt
    north garden.txt
    Definition: Politics -- Latin, from
    poly meaning many and
    tics meaning blood sucking parasites
    -- Tom Smothers

  3. #3
    Registered User Ajsan's Avatar
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    is there a way that you can have the user input the address of a folder and have the prog copy those files in the folder and replace/ create them in another folder.

    along those lines is it possible to have the program in onefolder and the files that you want in another folder inside of the folder that the progs in and have the prog know to open that folder then grab the files from there?
    Style is overrated.

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  4. #4
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    Of course. It just requires the manipulation of a path & filename string, and use of various file commands that can open, rename, and delete files.
    Definition: Politics -- Latin, from
    poly meaning many and
    tics meaning blood sucking parasites
    -- Tom Smothers

  5. #5
    Registered User Ajsan's Avatar
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    do you know the codes

    what is the code to open a file thats in a different folder or sub folder from where the prog is???

    i figured that there was a way i just wanted to know the code for it.
    Style is overrated.

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  6. #6
    carry on JaWiB's Avatar
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    The answer is probably os dependant, but if you know the full path then just put that in where you normally put the file name (ie "c:\\program files\\myfile.txt" )
    "Think not but that I know these things; or think
    I know them not: not therefore am I short
    Of knowing what I ought."
    -John Milton, Paradise Regained (1671)

    "Work hard and it might happen."
    -XSquared

  7. #7
    Registered User Ajsan's Avatar
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    okay

    so do i include that inn the

    fin.open("c:\Program Files\myFile.txt");

    would that work or do i have the wrong idea al together
    Style is overrated.

    - 冷たい火 -

  8. #8
    carry on JaWiB's Avatar
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    That should work, but you need to use two backslashes (\\).

    Otherwise what happens if you accidentally have an escape sequence like "c:\program files\thisisatest.txt" <--\t is for tab
    "Think not but that I know these things; or think
    I know them not: not therefore am I short
    Of knowing what I ought."
    -John Milton, Paradise Regained (1671)

    "Work hard and it might happen."
    -XSquared

  9. #9
    Registered User Ajsan's Avatar
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    thx

    thx so very much
    Style is overrated.

    - 冷たい火 -

  10. #10
    Registered User major_small's Avatar
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    Originally posted by JaWiB
    Otherwise what happens if you accidentally have an escape sequence like "c:\program files\thisisatest.txt" <--\t is for tab
    wouldn't the compiler complain about \p first and not even finish compilation?
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  11. #11
    carry on JaWiB's Avatar
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    Yeah, you would get unknown escape sequence errors
    "Think not but that I know these things; or think
    I know them not: not therefore am I short
    Of knowing what I ought."
    -John Milton, Paradise Regained (1671)

    "Work hard and it might happen."
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  12. #12
    End Of Line Hammer's Avatar
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    Originally posted by major_small
    wouldn't the compiler complain about \p first and not even finish compilation?
    It's undefined.
    When all else fails, read the instructions.
    If you're posting code, use code tags: [code] /* insert code here */ [/code]

  13. #13
    Registered User major_small's Avatar
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    I know it's undefined... or the compiler wouldn't complain...
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  14. #14
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    Originally posted by major_small
    wouldn't the compiler complain about \p first and not even finish compilation?
    No, the compiler will happily compile it. Since \p is not a valid escape character, the \ is simply removed and the 'p' is left. As least that's how my compiler does it. I'm not sure if this is standard or not, but I've never had a compiler error on an undefined escape.
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  15. #15
    End Of Line Hammer's Avatar
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    >>I'm not sure if this is standard or not
    It's undefined (repeating myself here )

    This means the compiler is free to do whatever it likes, you cannot guarantee an error or not.
    When all else fails, read the instructions.
    If you're posting code, use code tags: [code] /* insert code here */ [/code]

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