Well, i was wondering... how can i use images from my hard drive in a C++ file? Which library would that require? Because all other graphic libraries like openGL and DirectX directly draw polygons and similiars :\
Well, i was wondering... how can i use images from my hard drive in a C++ file? Which library would that require? Because all other graphic libraries like openGL and DirectX directly draw polygons and similiars :\
there are other libraries that work well. Allegro is a good one that is fairly simple to learn with good documentation, and in my opinion isnt too hard to use. It is intended more for console mode programs. It can be found at http://www.talula.demon.co.uk/allegro/ .Another one I recently found is called libcon which can be found at www.photoneffect.com and is a great library for any graphics or game application, but has a much greater learning curve and in my opinion poor documentation
Last edited by Draco; 12-07-2003 at 01:07 PM.
I use jpeglib www.ijg.org
CxImage here, doesn't come with much documentation, but it does come with some examples and full source code Also supports most of the major image formats.
Can be got from Codeproject - CxImage
Wow, it's all a bit confusing - can't really install CxImage o.O
I'll try allegro.
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Wow, these ZIP files are so annoying :\ I've got no idea how to install all this. Can anyone explain me how?
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Last edited by Felix; 12-08-2003 at 10:12 AM.
I used CxImage as well....Felix, do a search on this board for image manipulation, some of my previous threads should come up....there also should be a link to a prog I made using cximageOriginally posted by _Elixia_
CxImage here, doesn't come with much documentation, but it does come with some examples and full source code Also supports most of the major image formats.
Can be got from Codeproject - CxImage
some entropy with that sink? entropysink.com
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