Thread: case/if

  1. #1
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    Question case/if

    I have noticed that case and if seem to be very similar in c++. I was wondering what the advantages each has over the other. Thanks.
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  2. #2
    Gronkulator of Surds littleweseth's Avatar
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    you mean switch and ifelse?

    switches are much slower (not noticeably when working with, say, hello world) but a bit easier to read. if-else runs like a burning rocket and is used for asm/microprocessors. Even hello world might come out slow on a 2Mhz processor.
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  3. #3
    Registered User The Dog's Avatar
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    A case clause is used in conjunction with a switch statement. One disadvantage of a switch statement compared to if/else statements, is that it only works with ordinal types (int, char).

    Most times a switch statement will make your code more readable and well structured.

    If usually only use switch statements with constants, enums, etc. eg.
    Code:
    switch( day )
    {
         case MONDAY: 
         case TUESDAY:
         case WEDNESDAY:
         case THURSDAY:
         case FRIDAY:
                 printf( "Working day" );
                 break;
         case SATURDAY:
         case SUNDAY:
                 printf( "No work! Cool" );
                 break;
         default:
                 printf( "I dunno!" );
    }
    The code above is much simpler than it's if/else equivalent.
    Code:
    if( day == MONDAY || day == TUESDAY || day == WEDNESDAY
     || day == THURSDAY || day == FRIDAY )
        printf( "Working day" );
    else if( day == SATURDAY || day == SUNDAY )
        printf( "No work! Cool" );
    else
        printf( "I dunno" );

  4. #4
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    thanks very much for the help
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  5. #5
    Code Goddess Prelude's Avatar
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    >switches are much slower
    A switch statement is comparable in speed to a series of if..else if...else statements, to the point where the difference is negligable. If your compiler performs otherwise then it is hopelessly broken.
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  6. #6
    C++ Developer XSquared's Avatar
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    Isn't a switch quicker than if..then..else if...else because it generates a jump table?
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  7. #7
    ‡ †hë Ö†hÈr sîÐè ‡ Nor's Avatar
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    its compiler specific
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  8. #8
    Registered User Frobozz's Avatar
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    Concerning the limit on types, I don't see why you can't allow other types and simply have the compiler convert it to ifelse blocks during the early phases of compilation.

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