I'm trying to create a buncha green lines in my DrawGLScene() function, and it compiles fine, but when I run it, it errors. What's wrong? (I included whole file if needed):
Code:
int DrawGLScene(GLvoid) {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
gluLookAt(0, 1.5f, 6, 0, 1.5f, 0, 0, 1, 0);
glColor3f(0.0f, 1.0f, 0.0f);
for(float i = -50; i < 51; i++) {
glBegin(GL_LINES);
glVertex3f(-50, 0, i);
glVertex3f(50, 0, i);
glVertex3f(i, 0, -50);
glVertex3f(i, 0, 50);
glEnd();
}
return true;
}