Thread: Global variables.. how bad?

  1. #16
    Registered User
    Join Date
    Aug 2003
    You can use singletons, which are basically objects with a static member that mimics global variables.

  2. #17
    Carnivore ('-'v) Hunter2's Avatar
    Join Date
    May 2002
    bump bump bump
    That's against the rules, you know.
    Just Google It. √

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  3. #18
    Registered User
    Join Date
    Oct 2003
    it is? oops. i'll read over the rules again. but while your here couldn't you look at my code?
    Last edited by punkrockguy318; 11-30-2003 at 08:04 AM.

  4. #19
    Registered User
    Join Date
    Jul 2003
    I've done games and programs with a Settings class with all necessary static variables for global use. But I have a question for you all, should I make an Settings object global, or is it better to pass it along to all classes that need it?

  5. #20
    Registered User
    Join Date
    Aug 2003
    I think it's better to create the settings class as a Singleton. Here's some information if your interested.

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