If you just did a TicTacToe console game, why the heck are you jumping to DirectX? Please lay down and ponder what you are really talking about.
Do you know what this is?
Code:
LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam)
{
PAINTSTRUCT ps;
HDC hdc;
switch(msg)
{
case WM_CREATE:
{
return(0);
}//...
return(DefWindowProc(hwnd, msg, wparam, lparam));
}
If you have no clue then atleast take six more months to master you C++ console stuff. Then move on to a Window tutorial. Then, finally, onto DirectX.