Originally posted by Grins2Pain
I am now comfortable with classes, pointers, functions, scope, overloading, etc... Now my question is, how much is enough for someone to go ahead and go Win32? To be honest, I really don't want to sit there and slog through absolutely ALL of C++ before doing Win32, nor does it *appear* to be necessary. For a newbie, how much C++ is enough to begin tackling Win32?
Win32 is ugly. It isn't too hard, but it's ugly. If you really want to do it, then do it, but it's ugly. Unless you really want to make a boring windows app, I'd suggest either something easy like Allegro and SDL, or OpenGL/DirectX.