I got this warning when linking jpeg.lib to a win32 application, the app works OK, why am I getting this error? Any way to fix it.
compiler VC++.NET 2003
tia
I got this warning when linking jpeg.lib to a win32 application, the app works OK, why am I getting this error? Any way to fix it.
compiler VC++.NET 2003
tia
If it says so, it's probably true. I guess, jpeg library is exporting function names that libc already uses. If it is so, there's no way you can fix it except if you manage to recompile the source of the jpeg library with some changes.
anyone had this problem before?
does it have any side effects?
You can get problems like this if your library was built with different runtime libraries than the program. E.g. if your program used a multithreaded DLL version of the C runtime libraries, your library must be built using the multithreaded DLL version as well.
You ever try a pink golf ball, Wally? Why, the wind shear on a pink ball alone can take the head clean off a 90 pound midget at 300 yards.
I used a lib file I got from a GameTutorials tutorial, I'm downloading the files from ijg.org right now.