Thread: Reading text/graphics from screen

  1. #1
    Registered User
    Join Date
    Sep 2003

    Reading text/graphics from screen

    How can I read text or graphics from the screen and then input that into my program? I want to be able to recognize numbers and letters as well as simple graphics (like a star or a circle.) Should I do pattern recognition? Is there some open source library for this?

    How fast and accurate is the process of reading/interpreting graphics on the screen? Obviously, I'd like it to be fast, but a few seconds' delay won't be too bad.

  2. #2
    End Of Line Hammer's Avatar
    Join Date
    Apr 2002
    Your question is OS/compiler dependant. Check out the Game Programming forum for a few helpful links and advice on the graphics front.
    When all else fails, read the instructions.
    If you're posting code, use code tags: [code] /* insert code here */ [/code]

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