This is from an OpenGL tutorial on NeHe's site.
It's commented as "Set The Pointer To NULL" but what does it exactly do? MSDN lists memset as "void *memset( void *dest, int c, size_t count );". I understand it as: memset fills the memory at the target of pointer <dest> for the size of <count> bytes with the value <c>.Code:memset(TextureImage, 0, sizeof(void *)*1);
That means <count> is sizeof(void *)*1 but what does THAT mean?