Hi - i'm a relative begginer to C/C++ but have a firm foundation of classes, functions and the sort. My question is, is it possible to use the WinSock class & functions to connect to an existing server and send already defined game packets to the server with WinSock? - I am looking at a couple of WinSock tutorials and I am very interested in network//server programming. I was wondering if I would be able to do this with a previous existing game - send packets to the server (I.E. move to position x,y game defined packet) - and have this work out. All help is very much appreciated.