"could someone post a really simple program"
lol. Here's a windows programming Hello World program:
Code:
#include <windows.h>
long WINAPI WindowProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
WNDCLASS WindowClass;
static char szAppName[] = "OFWin";
HWND hWnd;
MSG msg;
WindowClass.style = CS_HREDRAW | CS_VREDRAW;
WindowClass.lpfnWndProc = WindowProc;
WindowClass.cbClsExtra = 0;
WindowClass.cbWndExtra = 0;
WindowClass.hInstance = hInstance;
WindowClass.hIcon = LoadIcon(0, IDI_APPLICATION);
WindowClass.hCursor = LoadCursor(0, IDC_ARROW);
WindowClass.hbrBackground = static_cast<HBRUSH>(GetStockObject(GRAY_BRUSH));
WindowClass.lpszMenuName = 0;
WindowClass.lpszClassName = szAppName;
RegisterClass(&WindowClass);
hWnd = CreateWindow(
szAppName,
"A Basic Window the Hard Way",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
0,
0,
hInstance,
0
);
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
while(GetMessage(&msg, 0, 0, 0) == TRUE)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
long WINAPI WindowProc(HWND hWnd, UINT message, WPARAM wParam,
LPARAM lParam)
{
HDC hDC;
PAINTSTRUCT PaintSt;
RECT aRect;
switch(message)
{
case WM_PAINT:
hDC = BeginPaint(hWnd, &PaintSt);
GetClientRect(hWnd, &aRect);
SetBkMode(hDC, TRANSPARENT);
DrawText(
hDC,
"But, soft! What light through yonder window breaks?",
-1,
&aRect,
DT_SINGLELINE|
DT_CENTER|
DT_VCENTER);
EndPaint(hWnd, &PaintSt);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
}