I would like to learn openGL in order to create a 3D engine...
what should I do/know windows API?
- OpenGL tutorials (for dummies)
- Windows API tutorials for dummies?
- Libraries/header files?
what should I get and where should I get it?
can I use it with a minGW based devcpp compiler when I have
allegro installed at the same time?
-Maybe this should be posted in some other forum part as
windows programming for instance but I don't know
how much "windowsish" opengl is...(even if I know it's cross
platform stuff)