Thread: Trouble W/OpenGL C++ Stuff

  1. #16
    Student drdroid's Avatar
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    Unhappy yes...

    it still gives errors.

  2. #17
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    Ah $$$$e, Post your NEW code then.

  3. #18
    Student drdroid's Avatar
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    Unhappy New Code

    Code:

  4. #19
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    Well it runs without a glitch here

  5. #20
    Student drdroid's Avatar
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    Unhappy ...

    NOOOOooooo!!!

  6. #21
    Student drdroid's Avatar
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    ...

    TD, can you take a screenshot and send it to me... So I can atleast now what it looks like. TIA.

  7. #22
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    It is supposed to show some text but i think that problem lies
    with your class.

  8. #23
    Registered User xds4lx's Avatar
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    I think you are confused, i told you way back that you just have to move those function calls to inside WinMain but you moved the objects whole declaration to WinMain instead. You need to still create inface globally, just invoke its methods right away in WinMain.
    "only two things are infinite, the universe and human stupidity, and im not sure about the former." - albert einstein

  9. #24
    Student drdroid's Avatar
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    ...

    Ok, so I just changed that... Nothing different... Except for 15 more errors.

  10. #25
    Registered User xds4lx's Avatar
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    ok here i changed it to run and ill upload it. And it runs fine here and shows 2003
    "only two things are infinite, the universe and human stupidity, and im not sure about the former." - albert einstein

  11. #26
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    ...

    ooooooo, thanks.

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