Whats the fastest api for 2d and whats the best for 3d?
Whats the fastest api for 2d and whats the best for 3d?
int a; don't make a program without it.
When you use a graphics API, especially OpenGL or DirectX you are telling the comp to use your VIDEO CARD to render the graphics. Since these are generic they aren't the fastest - Video Card makers usually have their own API's for speedy things.
SDL is a good 2d API also DirectDraw is good but can be complicated for beginners.
OpenGL and Direct3d are the kings of the hill in 3D api's.
My Avatar says: "Stay in School"
Rocco is the Boy!
"SHUT YOUR LIPS..."
I've tried opengl and directdraw but they don't seem that fast
int a; don't make a program without it.
"I've tried opengl and directdraw but they don't seem that fast"
What exactly did you "try"? How could they not be that fast?
well it dosn't go really slow but i would like it to go faster
Why would you need it to go faster?
And if you really need to squeeze more out of your code there are a tremendous amount of optimizations that you can do...
speed, optimization, which API, etc, all depend on what you want to do... and I'm not sure what you're trying to do =)