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Code:
#include <iostream.h>
#include <cstdlib>
#include <windows.h>
using namespace std;
int Wait ( int Seconds );
int main ( void )
{
PlaySound("C:\\world.wav",NULL,SND_FILENAME);
cout << "You like the juice, eh?\n";
Wait(3);
system("cls");
cout << "The juice is good, eh?\n";
Wait(3);
system("cls");
cout << "The juice is very good, eh?\n";
Wait(3);
system("cls");
cout << "I go get you more juice\n";
Wait(3);
system("cls");
cout << "I got the juice\n";
Wait(3);
system("cls");
cout << "The juice\n";
Wait(3);
system("cls");
cout << "You don't like the juice?\n";
Wait(3);
system("cls");
cout << "The juice no good, eh?\n";
Wait(3);
system("cls");
cout << "The juice bad, eh?\n";
Wait(3);
system("cls");
cout << "The juice very bad, eh?\n";
Wait(3);
system("cls");
cout << "Me taste the juice\n";
Wait(3);
system("cls");
cout << "You right, the juice bad\n";
Wait(3);
system("cls");
cout << "The juice very bad\n";
Wait(3);
system("cls");
cout << "Me throw up now\n";
Wait(3);
system("cls");
cout << "The juice sketch\n";
Wait(3);
system("cls");
cout << "You don't like the juice sketch?\n";
Wait(3);
system("cls");
cout << "The juice sketch bad, eh?\n";
Wait(3);
system("cls");
cout << "The juice sketch very bad, eh?\n";
Wait(3);
system("cls");
cout << "Me watch the juice sketch...\n";
Wait(3);
return 0;
}
int Wait ( int Seconds )
{
clock_t endtime = clock() + Seconds * CLOCKS_PER_SEC;
while ( ( clock() < endtime ) );
return 0;
}