Thread: Printing text side by side

  1. #1
    Cheesy Poofs! PJYelton's Avatar
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    Printing text side by side

    I'm pretty sure this isn't going to work without seriously changing my code, but I'll ask it anyways! I'm writing a sports program running in the DOS console that contains an object called a division that contains a list of pointers to Team objects. Now I've overloaded the ostream<< operator so when you type cout<<division it prints out like so:
    Code:
    AFC West
    Denver Broncos        12-4
    Kansas City Chiefs    10-6
    San Diego Chargers     8-8
    Oakland Raiders        4-12
    Now this works fine and dandy, but the more and more I run the program the more I notice that it when printing out a list of divisions it'll look much nicer if I could print divisions side by side like so:
    Code:
    AFC West                               NFC West
    Denver Broncos        12-4             San Francisco 49ers   11-5        
    Kansas City Chiefs    10-6             St Louis Rams         10-6
    San Diego Chargers     8-8             Arizona Cardinals      7-9
    Oakland Raiders        4-12            Seattle Seahawks       6-10
    Now I could write a function that prints each team out one by one from left to right, but this'll really mess up my design since the teams and the records etc aren't accessible from outside the division. Does anyone know if something like this might be possible with cursor placements or other means when printing an object using an overloaded <<?

  2. #2
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    <conio.h> contains the gotoxy() function that will allow you to place your output where you'd like it on the screen.

    Problem: <conio.h> is non-standard and would require some trial-and-error to accomplish what you want.

    -Skipper
    "When the only tool you own is a hammer, every problem begins to resemble a nail." Abraham Maslow

  3. #3
    Cheesy Poofs! PJYelton's Avatar
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    I've never used the gotoxy function before and can't practice with it until this weekend due to school and work But my guess is that it wouldn't work very well with outputting an object that takes up several lines and that only uses one overloaded "cout<<"... or is that assumption wrong?
    Last edited by PJYelton; 10-14-2002 at 10:50 AM.

  4. #4
    Guest Sebastiani's Avatar
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    Something like this might work:


    Code:
    void ToSideBySide(Team * team, int num_teams, int max) {
    for(k = 0; k < num_teams; k += max) {
     
      if( (k + max) > num_teams)
       max = num_teams - k;
      
      for(i = k; i < (k+max), i++){
       cout << team[i]->name;
       }
      for(i = k; i < (k+max), i++){
       cout << team[i]->scores;
       }   
      
      getch(); 
     }
    }
    
    
    
    
    #define COUNT 11
    
    int main() {
    
    Team NFL[COUNT];
    
    //...fill in data...
    
    ToSideBySide(NFL, COUNT, 3);
    
    return 0;
    }
    Code:
    #include <cmath>
    #include <complex>
    bool euler_flip(bool value)
    {
        return std::pow
        (
            std::complex<float>(std::exp(1.0)), 
            std::complex<float>(0, 1) 
            * std::complex<float>(std::atan(1.0)
            *(1 << (value + 2)))
        ).real() < 0;
    }

  5. #5
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    gotoxy() takes two arguments, an 'x' value and a 'y' value (screen coordinates). This positions the cursor on the screen at a specific location and displays your information there.

    Once you've determined where you want to display your division info (the trial-and-error part), it would only require a simple loop to increment the 'y' coordinate, leaving the 'x' value "as is".

    Now, without seeing your code, I don't know how much re-working you'd be getting yourself into here. I would assume that you want all of your divisions displayed on one screen, which may, in fact, make this an easier proposition than it seems.

    Wish I knew of a better alternative for you, but this is where my thinking takes me.

    -Skipper
    "When the only tool you own is a hammer, every problem begins to resemble a nail." Abraham Maslow

  6. #6
    Cheesy Poofs! PJYelton's Avatar
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    Hmmmm... I see what you're getting at. I guess that would entail me writing a new member function that displays the division using x and y coordinates, instead of just "cout"ing the division with the overloaded ostream<<. Not as elegant as how I had it before, but hey, sounds like it'll work! Thanks!

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