thx~!
thx~!
In Turbo C++ you'll be using BGI (DOS). Mode 13 is 256 colours but you're looking at horrible resolution.
If you're interested in moving on to better graphics, I'd suggest you move to another compiler and start doing Win32. That leads to DirectX and you cant get much better than that.
There are lots of options available to you for both choices. There are free compilers available for Win32 as well as free libraries that will give DOS applications better graphical capabilities.
Give me a little more info on what you want to get into and I'll give you more info on what might help.
"There's always another way"
-lightatdawn (lightatdawn.cprogramming.com)
how to use mode 13 ?Originally posted by lightatdawn
In Turbo C++ you'll be using BGI (DOS). Mode 13 is 256 colours but you're looking at horrible resolution.
If you're interested in moving on to better graphics, I'd suggest you move to another compiler and start doing Win32. That leads to DirectX and you cant get much better than that.
There are lots of options available to you for both choices. There are free compilers available for Win32 as well as free libraries that will give DOS applications better graphical capabilities.
Give me a little more info on what you want to get into and I'll give you more info on what might help.
initgraph has 2 paras : "graphdriver" and "graph mode".
i want to practice more on writing easy progmans ,
then i will move to write win32 progmans.
THX.
MagosX.com
Give a man a fish and you feed him for a day.
Teach a man to fish and you feed him for a lifetime.
Originally posted by Magos
http://www.brackeen.com/home/vga/index.html
Thank you !!
a very helpful web page.