Thread: cos() returning wrong result?

  1. #1
    Registered User rmullen3's Avatar
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    cos() returning wrong result?

    Okay... I'm a bit confused as to why cos(330) returns -0.991199 and using a calculator I find cos (330) returns 0.866025403784438646763723170752936 (0.866)

    The result from the calculator is the one I want... why are these results different? What can I do to make cos() function differently?

  2. #2
    Registered User rmullen3's Avatar
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    hehe.. Soon after posting I found that cos() accepts radians not degrees. So I have to multiply by pi divided by 180 to convert to degrees..

    So my question has changed, is there any library which will return cos() in degrees so I don't have to perform this conversion every time?

  3. #3
    Registered User rmullen3's Avatar
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    Sorry... I'm trying to go for max speed and I assumed there would be a library function that could do it better than I could

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    Originally posted by rmullen3
    Sorry... I'm trying to go for max speed and I assumed there would be a library function that could do it better than I could
    Nope, just make a macro that converts the number for you. This will make the conversion pretty fast. Also use cosf( ) if you do not need the double precision offered by cos( ). That will get you some extra speed. Also define them as intrisic if your compiler allows.
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

  5. #5
    Code Goddess Prelude's Avatar
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    >Nope, just make a macro that converts the number for you.
    Why use a macro in C++ when inline functions are just as good and far less cryptic?

    -Prelude
    My best code is written with the delete key.

  6. #6
    Banal internet user
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    ... and when the function already does it?

  7. #7
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    Originally posted by Prelude
    >Nope, just make a macro that converts the number for you.
    Why use a macro in C++ when inline functions are just as good and far less cryptic?

    -Prelude
    Well I usually use them when I need a function to be typeless. Sure for this case you can use inline functions if you prefer.

    >>... and when the function already does it?

    Umm... the cos( ) and cosf( ) functions do not convert degrees to radians for you.
    "...the results are undefined, and we all know what "undefined" means: it means it works during development, it works during testing, and it blows up in your most important customers' faces." --Scott Meyers

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