I have been writing a simple comsole RPG game. I have my characters in a characters.cpp file, using a class called creature. I need to be able to declare the variables for my creatures, say the vulture (object of creature) so i can access it's methods through engine.cpp (my main file). If anyone has any tips for this situation, it would be appreciated, and if anyone knows where i can find a tutorial on using extern and making header files and such, let me know! Thanks in advance!

~Inquirer