Code:
/* Demonstrates inline and multiplying pointers */
#include <iostream>
#include <windows.h>

inline int ptrmult(int x, int y)
{
 int *ptr, *scd;
 ptr= &x;
 scd= &y;
 return (*ptr)*(*scd);
}

int main(int argc, char *argv[])
{
 int a, b, c;
 cout << "Input a number: ";
  cin >> a;
 cout << "Input a number: ";
  cin >> b;

 c= ptrmult(a, b);
 cout << a << " + " << b << "= " << c;
 Sleep(c*a*b+100);

 cin.get();
 return 0;
}



/*
multiplying pointers with just one function

int main(int argc, char *argv[])
{
 int x, y;
 cin >> x >> y;
 int *pointer, *second;
 pointer=&x;
 second= &y;
 cout << (*pointer)*(*second);


 cin.get();
 return 0;
}

amazing huh?
*/
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