I was gonna say, 180k!
The game I finished a while back had a TON of stuff in it, and it was 800k. It was like 400 MB in artwork as well
I was gonna say, 180k!
The game I finished a while back had a TON of stuff in it, and it was 800k. It was like 400 MB in artwork as well
for gcc use -O2 to optimize it.howdy,
where can i find doc's that detail the different compiler switches that turn on/off things like debug, release, optimization......
i use gcc 2.96 and BCB 5.
M.R.
howdy,
Thanks YGF..!
M.R.
I don't like you very much. Please post a lot less.
Cheez
*and then*
No, I know you were joking. My point still stands.