Hi there!
Have a look at the following code in a class:
The parts in bold have confused me. I see a constructor which takes a HINSTANCE and a destructor that can be over-ridden. But what are the other two lines in between those?Code:class D3DApp { protected: D3DApp(HINSTANCE hInstance); D3DApp(const D3DApp& rhs) = delete; D3DApp& operator=(const D3DApp& rhs) = delete; virtual ~D3DApp(); ....omitted
I really haven't got a clue! Thanks