Thread: how use Graphics.h on CodeBlocks?

  1. #1
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    how use Graphics.h on CodeBlocks?

    how use Graphics.h on CodeBlocks?
    i have the library and 2 headers files.
    i add lib file on linker files and i add:
    "-lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32"
    on linker options.
    but i get an error:
    "ld.exe||cannot find -lbgi|"
    what i'm doing wrong?
    is the library file compatible or something?

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    A little inaccuracy saves tons of explanation. - H.H. Munro

  3. #3
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    if was that way on codeblocks 20.03, now was working
    is because my CodeBlocks is 64 bits?
    Last edited by joaquim; 11-10-2023 at 04:36 PM.

  4. #4
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    after several time, i found the problems:
    1 - the library and the headers files are for Code Blocks 32 bits and not 64 bits;
    2 - the files are for "CodeBlocks\MinGW\i686-w64-mingw32\..." and not "CodeBlocks\MinGW\..." folder!!!
    the rest is the same(add the library on project and the linker options).
    thanks for all

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