Hi,

I want to draw pixels on the screen, so I eventually knew that I need "graphics.h" to use "putpixel(x,y)" function.

But I don't know why it's not working and not initialing the graphics screen.

So with some search I found this link and it contains another "graphics.h" library but with different content.

Link:
../common/include/graphics.h

So I moved the original one temporary and replaced it with this one, and when I compile it I get this error.

What to do ?

My test code is this:
Code:
#include  <graphics.h>#include  <iostream>


int main(){


initGraphics(400,400);




	return 0;
}