I got the free version. I tried to compile a win32 opengl program using:
bcc32.exe -c c:\sw.cpp
-c is compile but it has errors with the header and libraries anyone know how to compile this ?
I got the free version. I tried to compile a win32 opengl program using:
bcc32.exe -c c:\sw.cpp
-c is compile but it has errors with the header and libraries anyone know how to compile this ?
bcc32 -IC:\Borland\BCC55\Include -LC:\Borland\BCC55\Lib [yourfile]
sorry to say but that didnt fix it
You might try adding the -W (windows program) switch:
bcc32 -W -IC:\Borland\BCC55\Include -LC:\Borland\BCC55\Lib [yourfile]
However, you really need to follow the setup instructions, so that it can find everything. I think at the bottom of the page where you downloaded the compiler, there's a link with setup instructions. I believe there's also one in the borland\bcc55 directory, but it's not as good.
Once it's setup properly, all you have to do is:
bcc32 -W filename.cpp
and it creates an .exe.
For setup, try one of these links.
http://community.borland.com/article...,21205,00.html
http://www.cprogramming.com/cboard/s...e+and+compiler
you prolly didnt config the linker ect...
make two cfg files like this :
create a file called bcc32.cfg in your borland/bin directory
with this inside:
-I"d:\Borland\include"
-L"d:\Borland\lib"
and i config files called ilink32 in your borland/bin directory
with this inside:
-L"d:\Borland\lib"
LB0: * Life once school is done
LB1: N <- WakeUp;
LB2: N <- C++_Code;
LB3: N >= Tired : N <- Sleep;
LB4: JMP*-3;