Is c++ enough to make a tetris style game using a graphics library? Or are there better ways to do it?
Is c++ enough to make a tetris style game using a graphics library? Or are there better ways to do it?
C++ is most certainly enough, and a good choice given the large number of C/C++ libraries related to gaming. The only area where you might prefer something else is mobile games.
Well, if C++ is enough to make games like Call of Duty or Kingdom Hearts 3, then it's definitely enough for something as simple as a Tetris-style game
That is, this is a very good solution is to use graphics library. Better perhaps nothing, really.
A compiler that you usually use?