Hi,
im trying to get GLEW and SDL2 to work in CodeBlocks.
Here is my CodeBlocks setup:
#defines:
Linker settings:
Search directories:
------------------------------------------
Test code:
Code:
#include <iostream>
#include <GL/glew.h>
#include <SDL.h>
int main()
{
std::cout << "Hello World!" << std::endl;
glewInit();
SDL_Init(SDL_INIT_EVERYTHING);
return 0;
}
I always get these errors:
Code:
||=== Build: Debug in RayglerFramework (compiler: GNU GCC Compiler) ===|
obj\Debug\main.o||In function `Z8SDL_mainv':|
C:\Users\lukas\Documents\CodeBlocks\RayglerFramework\main.cpp|10|undefined reference to `glewInit@0'|
C:\Users\lukas\Documents\CodeBlocks\RayglerFramework\main.cpp|11|undefined reference to `SDL_Init'|
e:\users\lukas\programme\codeblocks\mingw\bin\..\lib\gcc\mingw32\4.7.1\..\..\..\libmingw32.a(main.o):main.c:(.text.startup+0xa7)||undefined reference to `WinMain@16'|
||=== Build failed: 3 error(s), 0 warning(s) (0 minute(s), 0 second(s)) ===|
How can I fix the errors?
I am very thankful for every reply.