I know the original thread on this forum is from 2011, but since its closed and no one posted the code, I'm doing it now and hopes it helps someone...
This exercise is from the book titled Beginning C++ Through Game Programming by Michael Dawson.

Code:
// Chapter 2 - Exercise 1
// Menu Chooser 2.0
#include <iostream>
using namespace std;
int main()
{
    enum difficulty {EASY = 1, NORMAL, HARD};
    cout << "Difficulty Levels\n\n";
    cout << "1 - Easy\n";
    cout << "2 - Normal\n";
    cout << "3 - Hard\n\n";
    int choice;
    cout << "Choice: ";
    cin >> choice;
    switch (choice)
    {
    case EASY:
        cout << "You picked Easy.\n";
        break;
    case NORMAL:
        cout << "You picked Normal.\n";
        break;
    case HARD:
        cout << "You picked Hard.\n";
        break;
    default:
        cout << "You made an illegal choice.\n";
    }
    return 0;
}