So the problem I am experiencing is that I dont know how to assign a char to one of my enumerated data types. I kind of know why, ?because it is an integer and I cant just set the enum equal to a char?. So my question is: How do I assign a char to an enumerated type? Any other suggestions of improvement to my other code is also greatly appreciated. There are alot of functions missing, like win condition etc, but I have a basic idea of making those, so I dont necessary need input on those.Code:#include <iostream> using namespace std; enum signBoard {up_left, up_middle, up_right, left_middle, middle, right_middle, down_left, down_middle, down_right}; void playerXturn(); void playerOturn(); int cellNumber; int main() { //Draws the board and shows what number each cell represents. cout << up_left << " | " << up_middle << " | " << up_right << endl; cout << "---------" << endl; cout << left_middle << " | " << middle << " | " << right_middle << endl; cout << "---------" << endl; cout << down_left << " | " << down_middle << " | " << down_right << endl; cout << "Write the number of the cell of which you would like to mark." << endl; cout << "Player X turn: "; int i = 0; while (i < 4) { playerXturn(); cout << up_left << " | " << up_middle << " | " << up_right << endl; cout << "---------" << endl; cout << left_middle << " | " << middle << " | " << right_middle << endl; cout << "---------" << endl; cout << down_left << " | " << down_middle << " | " << down_right << endl; cout << "Player O turn: "; playerOturn(); cout << up_left << " | " << up_middle << " | " << up_right << endl; cout << "---------" << endl; cout << left_middle << " | " << middle << " | " << right_middle << endl; cout << "---------" << endl; cout << down_left << " | " << down_middle << " | " << down_right << endl; cout << "Player X turn: "; i++; } return 0; } void playerXturn () { //Takes input and is supposed to assign a char to the enumerated data type. //It doesnt however. cin >> cellNumber; switch (cellNumber) { case 0: up_left = 'X'; break; case 1: up_middle = 'X'; break; case 2: up_right = 'X'; break; case 3: left_middle = 'X'; break; case 4: middle = 'X'; break; case 5: right_middle = 'X'; break; case 6: down_left = 'X'; break; case 7: down_middle = 'X'; break; case 8: down_left = 'X'; break; } } void playerOturn () { cin >> cellNumber; switch (cellNumber) { case 0: up_left = 'O'; break; case 1: up_middle = 'O'; break; case 2: up_right = 'O'; break; case 3: left_middle = 'O'; break; case 4: middle = 'O'; break; case 5: right_middle = 'O'; break; case 6: down_left = 'O'; break; case 7: down_middle = 'O'; break; case 8: down_left = 'O'; break; } }
Thank you.