I have a C++ class that has a function "Connect()" which calls another function I wrote in straight C, also called Connect.
My question is, how can I call the second in the first without the names clashing?
I have a C++ class that has a function "Connect()" which calls another function I wrote in straight C, also called Connect.
My question is, how can I call the second in the first without the names clashing?
Code:#include <cmath> #include <complex> bool euler_flip(bool value) { return std::pow ( std::complex<float>(std::exp(1.0)), std::complex<float>(0, 1) * std::complex<float>(std::atan(1.0) *(1 << (value + 2))) ).real() < 0; }