Thread: For a Fellow Programmer

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    Post For a Fellow Programmer

    Hello fellow programmers, i am currently learning C language, and was wondering to create a mini project as a Business game, or any mini project which is worthwhile. but i haven't done any projects so far, and i am pretty much confused on where to start and how to start, if anyone could help me with my issue it would be grateful

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    SAMARAS std10093's Avatar
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    First, welcome to the forum!
    Second, notice that the forum has a thread for C and one for C++. This one is of C++.
    Third, there also a thread named Contest board...Maybe you could find something there
    Code - functions and small libraries I use


    It’s 2014 and I still use printf() for debugging.


    "Programs must be written for people to read, and only incidentally for machines to execute. " —Harold Abelson

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    Lurking whiteflags's Avatar
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    What's a business game?

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    Thanks for welcoming and letting me knw whr i have posted, i am too frustated to finding help

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    SLAIN. if it helps i tutor for C, my website under files has a sample c source, with some basic descriptions. named Intro_To_C_Introduction_Source_Code.c

    that should give you a place to start!

    website is Crossfire Softwarez

    //edit//

    oh yeah, it is in .c, just open it with your compilier, or notepad (notepad++ is better!!!)

    Notepad++ Home

    and for C i use pelles c ide

    Pelles C - Home

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    Thanks for the help crossfire

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    As you have asked whiteflags, buisness game is a type of a family board type game, i used to play a lot in my childhood, so i thought why not create one

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    SAMARAS std10093's Avatar
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    Monopoly ?
    Code - functions and small libraries I use


    It’s 2014 and I still use printf() for debugging.


    "Programs must be written for people to read, and only incidentally for machines to execute. " —Harold Abelson

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    Many programming courses offer examples of card games. These have the advantage that you can start them in text mode and they are understandable. Most of the time these are written to fulfill the assignment and then forgotten. But if you want to take it further, you could define the game enough that you can also represent it with a GUI. Then add sounds and graphics, multi-threading, network play, etc., etc... so what could start as a school assignment can become a first-rate game.

    Probably important for learning is that you start in simple steps. Don't try to make a game with all of that stuff as a first attempt. Instead make the simplest version possible and then make incremental improvements.

    Nice free tools for development on Windows
    MinGW
    GNU make (tool to launch your favorite compiler with the arguments you choose)
    Notepad2 (alternative to Notepad or Notepad++ which offers a traditional multi-window interface as opposed to "tabs")
    TortoiseSVN (version control)
    Doxygen (generate HTML and PDF documentation from your sourcecode)

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