Thread: C++: Writing game program...Rogue-Like?

  1. #1
    Registered User
    Join Date
    Nov 2012
    Posts
    9

    Question C++: Writing game program...Rogue-Like? Import x,y Cords

    I'm writing a rogue like game for my cs class. Everything is running fine but I need to import the walls for the game. The coordinates for the walls are in 3 text files. How do I inport it to the correct position on screen.
    This is the code i'm using but it isn't printing right on the screen.
    Can you look over? Thank you!

    Code:
    bool loadData( int coordinates[MAX_ARRAY][MAX_ARRAY], int fileIndex, int &arraySize )
    {
    char fileOne[] = "lowlevel.txt";
    char fileTwo[] = "midlevel.txt";
    char fileThree[] = "highlevel.txt";
    ifstream fin;
    
    if ( fileIndex == 1 )
        {
          fin.clear();
          fin.open( fileOne );
        }
    
    else if( fileIndex == 2 )
        {
          fin.clear();
          fin.open( fileTwo );
        }
    
    else if( fileIndex == 3)
       {
          fin.clear();
          fin.open( fileThree );
       }
    
    else
         return false;
    
    
    while ( fin.good() && arraySize < 100 )
         {
           fin >> coordinates[arraySize][arraySize];
           arraySize++;
    
           fin >> coordinates[arraySize][arraySize];
          arraySize++;
    
         }
        fin.close();
    
    
    return true;
    }

    Last edited by rvbplayer123; 12-06-2012 at 10:33 AM.

  2. #2
    Bored Programmer
    Join Date
    Jul 2009
    Location
    Tomball, TX
    Posts
    428
    Hey,

    The way you are navigating through your array looks linear. Like you are saving data in a straight line such as on a graph would be y = x.

    It looks like you are only saving into positions that would satisfy the equaion Y = X. So points (0, 0), (1, 1), (2, 2) ect. If it is a array that is 100, by 100 then you have 1000 possible positions but you are writing to only 100 of them.
    Virtual reality hello world http://www.rodneybrothers.com/vr/vrh...rld/index.html in html and javascript.
    Viewable with dodocase, google cardboard, OR, and other compatible VR gear.

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