MainGame.cpp
Code:#include <iostream> #include "functions.h" using namespace std; int main() { int attack; Leviathan(attack); cout << "Attack: " <<attack << endl; system("pause"); return 0; }
functions.h
Code:int Leviathan(int attack);
MonsterList.cpp
Code:int Leviathan(int attack) { attack = 5; return attack; }
I'm trying to get attack to return from MosterList.cpp to MainGame.cpp as 5.
But it is always 0.
How do I get it to return what I changed in the MonsterList.cpp?