after upgrading some projects to VS 2010, i'm now getting some truly odd behavior.
there are 3 parts to this particular monstrosity:
a .NET client application
a C++/CLI interop wrapper DLL
a native DLL
the .NET application and the wrapper are part of the same solution, the native DLL a precompiled binary manually loaded at runtime.
there are 2 structs, allocated in the wrapper, which contain pointers. these are getting lost in the call into the native dll.
there is also a plain old char* that gets passed in; it is unscathed.
win7 x64 vs2010
any ideas greatly appreciated.
already found this:
Potential Errors Passing CRT Objects Across DLL Boundaries
everything is being compiled as /MDd, which appears to be debug version of /MD