Thread: A Complete C++ Game Programming Tutorial

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  1. #1
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    Quote Originally Posted by Serapth View Post
    Thanks for the heads up, if it is an MS specific extension I shall remove it. I had thought Microsoft vowe ad to be completely standard compliant after the Managed C++ debacle,I guess not.
    They are standard compliant. They just have a lot of language extensions. GNU does, too.

    It's a shame though, that when style is much more readable.
    I'm not certain if you intend to say that style was much readable or something else.
    Anyway, that style (strongly typed enums) is definitely standard, but the syntax is different (use class enum). This is not supported by Microsoft compilers, however (but GCC does).
    Quote Originally Posted by Adak View Post
    io.h certainly IS included in some modern compilers. It is no longer part of the standard for C, but it is nevertheless, included in the very latest Pelles C versions.
    Quote Originally Posted by Salem View Post
    You mean it's included as a crutch to help ancient programmers limp along without them having to relearn too much.

    Outside of your DOS world, your header file is meaningless.

  2. #2
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    I meant syntax and of course it is a matter of opinion

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