Hello folks,
I have a little problem. I use SDL to create some graphics and in this library there are some properties/function who has a Uint16 return type. so to catch these values i created a function of the type Uint16. but it gives me this error:
Code:
‘UInt16’ does not name a type
is this type a general supperted type, or is it created by a typedef? of do i need to include some file?
Thanks you helping,
EDIT:
Sorry guys,
I looked into my C++ book at the list of all variable types and it turn out that: uint16 is a short term for Unsigned int (16 bits large)
Sorry for this not needed thread.
Jelte.