Thread: Anyone willing to sacrifice a few days out of their life?

  1. #1
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    Unhappy Anyone willing to sacrifice a few days out of their life?

    I am intrested in learning C++ and I have read tutorials, gotten books, and anything else. I was wondering if anyone would be willing to run me through the making of a few graphical programs like tic-tac-toe or something. I am a fast learner and not ignorant like some n00bs. I basically know cout and cin and all about variables and such. I don't have down functions or if (else) statements and I don't know how to do anything graphical. My best program is a simple 1 operation 3 number calculator. I don't learn as much from books as I do with someone teaching me. I won't take more than a few days at the most. I just want someone to besically show me some of the basics and run me througgh the making of a graphical program. It would be greatly appreciated. If someone did this, I would be forever in debt to them. Please someone help. Thank you.

  2. #2
    This is an impossible task you ask of us if you don't know C++. Knowing the functions, loops, statements, and basic structure of a C++ program are just the essentials you need to know. You need to get into CLASS's (OOP) and other high-level C++ topics otherwise you won't understand what's happening. Graphics is one the most advanced topics in C++ programming and API's have to be used and getting your hands dirty with the code is necessary to make it work. I hate to burst your bubble but you need to READ-from start to finish-a 1,000+ page book on C++ programming, not skim. All of us have had to do this in order to pick up a programming language and there is no short-cut for this, after you finish reading we can help you put your skills to use - but you can't use what you don't have, sorry.
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  3. #3
    Registered User biosx's Avatar
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    Re: Anyone willing to sacrifice a few days out of their life?

    Originally posted by ShAdY KiLlEr
    I won't take more than a few days at the most.
    How can you be so sure? You don't know what youre talking about, lol

    But seriously, it will take more than a couple days. You basically need to learn C++ before you learn any API's for C++. Even console graphics would take a while to teach you. Go read a book and come back when you can overload operators and functions. Seriously, you need to have core C++ skills before you can branch off into different programming environments.

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    Agreed.
    Illustration:

    You are here:
    -x--------------------------------------------------------------------------...
    You are trying to program here:
    --------------------------------------------------------------------------x-...

    And that line would continue on for about 100,000 more pixels if you were looking at real game design.

    Take a C++ class if you have an opportunity, or read more into those tutorials, that is what they are made for.
    C:\DOS\
    C:\DOS\RUN\
    \RUN\DOS\RUN\

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    C++ is not VB, where you code an existing graphical environment. The graphical environment in VB is written in C++ (I think). There are hundreds, if not thousands, of lines of code in even simple graphic windows type programs. Much of this is written already, but you still need to know how to use it.

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    >>The graphical environment in VB is written in C++

    Well actually as a bit of general knowledge it was written in VB.
    Of course the compiler and more advenced stuff were written in C++.

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    I know all this

    I have the basics pretty down pat. I just need an example code of some kind that I can Look at. I have read a 569 page book about the basics of C++ and I know the basics. I don't learn very well from books is what I am saying. I live in a town with a population of no more than 200 so I can't take a class. No one in my town even knows how to turn a computer on except me. I was just simply asking iff anyone would run me through making a basic program. No more. I am able to learn easier and better if someone else is teaching me. I am not asking anyone to explain what the stuff does just need a code to look over and examine. Not asking to be tought C++. That would take forever. Veggeto I know that I am way down on the scale and I am not trying to make a program way up there. I don't comprehend tutorials and books very well so it is difficult to move up that scale. Also onestiffrod... that is exactly right and I agree but before I can move on, I need to try to put my skills that I DO know to use. Basically that is what I am asking.
    Last edited by ShAdY KiLlEr; 03-05-2002 at 06:43 PM.

  8. #8
    Registered User Sekti's Avatar
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    look...

    If you have aim id be glad to help you as much as I can but I have been programing c++ for around a year or more and doubt I am as good as some here at this board but hey I bet could help some...
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    Another question....

    What compiler do you guys recommend for a n00b? Right now I am using Bloodshed Dev C++ 4.0.... Is there another that I should be using?

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    Recommended n00b compilers???

    No one has a recommendation on a n00b compiler???

  11. #11
    http://nehe.gamedev.net

    www.sourceforge.net

    These sites will give you some source code to work with and look at to see what's happening. The latter site is the Open-Source community who write all different kinds of programs, even games, and allow you to download the source and even join the projects.

    DevC++ is a good enough compiler as any, but VC++ from Microsoft (Visual C++) is the top of the line really. Cost is anywhere from $80-$120, worth the money.
    My Avatar says: "Stay in School"

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  12. #12
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    ah i see

    ok well I will have to get that and I will check out those sites. Thanks man.

  13. #13
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    dont you just hate people who have alternating caps nicknames? wtf is going on is the script kiddie virus spreading?

  14. #14
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    heh

    LOL what a nerd

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    I disagree

    Onestiffrod, why do you say that VC++ is the best compiler? I have never worked in it (I use Borland C++Builder), but would like to find out.
    I code.
    I think.
    Ergo, I think in code.

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