Well I am trying to compile the source code for a mod for a game, and although I was able to compile it on another machine with windows XP, I have attempted to do so on this machine and now getting errors? I do not believe it has to do with the code itself but pherhaps I need something else to ensure it can compile this for C++?
I am quite new to C++ however, I can't see why it would compile fine on one machine and yet not another with the same software.Code:Linking... Creating library Debug/cgame_mp_x86.lib and object Debug/cgame_mp_x86.exp cg_draw.obj : error LNK2001: unresolved external symbol _CG_DrawFloatingStrings cg_ents.obj : error LNK2001: unresolved external symbol _CG_DrawLandmine cg_ents.obj : error LNK2001: unresolved external symbol _CG_AddFloatingString cg_players.obj : error LNK2001: unresolved external symbol _CG_AddFloatingString cg_main.obj : error LNK2001: unresolved external symbol _DisableStackTrace cg_main.obj : error LNK2001: unresolved external symbol _EnableStackTrace ..\Debug/cgame_mp_x86.dll : fatal error LNK1120: 5 unresolved externals Error executing link.exe.
If anyone is particularly interested the game is Wolfenstein: Enemy Territory the mod is etpub.
As I said, other poepole can also compile this error free, I have not edited the source at all. I have tried using VS 6 and VS 2008 C++ (both windows).
Any help would be awesome, noone else seems to have this problem either on the site supporting the mod, so im assuming its something to do with a framework or something I may need..
Kind Regards, Kazzal