Thread: Any input on this program

  1. #1
    Registered User
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    Question Any input on this program

    I made a small roleplaying game, and I was wondering if I could get some feedback as to how people like it, and if I should continue with the project.

    http://www.angelfire.com/realm2/horizon/files.html

    The game is called Darkwood and it is a simple roleplaying game, would someone please email me at [email protected] with ANY suggestion.

    Input is appreciated!

    Kyoto Oshiro

  2. #2
    Registered User Sekti's Avatar
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    I liked it

    I liked it but could you release the code you did some things I wouldnt mind knowing how to do. God job man
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  3. #3
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    Smile

    I am going to finish the entire game, then release the source code on my website. If there is something really specific I can just tell you how I did that, or give you a specific part of the code, but I would like to get a little further along in the production of the game before going open source.

    Thanks for the comments!


    Kyoto Oshiro
    http://www.angelfire.com/realm2/horizon/files.html
    Horizon Games

  4. #4
    Registered User Sekti's Avatar
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    ok well

    OK these are probably stupid but how did you keep the text to stay a certain length or did you just \n it at a certain spot and how did you change the colors (I know a few ways) I just want to know what you used.
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  5. #5
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    Talking

    All of these things are really quite simple. You were right about the text blocks, I justed used a '\n' once the sentence reached a certain length. The colors of the text uses the conio.h library. A code example is below.

    ------------------------------

    #include <iostream.h>
    #include <conio.h>

    int main()
    {
    clrscr();
    gotoxy(1,2);

    int Choice;

    cout<< "TEXT COLOR\n\n";
    cout<< "1. Red\n";
    cout<< "2. Blue\n";
    cout<< "Choice: ";
    cin>> Choice;

    while ((Choice < 1) || (Choice > 2))
    {
    cout<< "\a";
    cout<< "Choice: ";
    cin>> Choice;
    }

    if (Choice == 1)
    {
    textcolor(RED);
    textbackground(BLACK);
    clrscr();
    }

    else if (Choice == 2)
    {
    textcolor(BLUE);
    textbackground(BLACK);
    clrscr();
    }

    cout<< "The colors should have changed here.\n";
    getch();

    return(0);
    }

    ------------------------------

    Just a few things to note. The colors must always be in uppercase letters. Refer to the conio.h library to see the full list of colors, as there are some light version of most colors. After a color change you should use a clrscr(); or else the changes will not take effect until you clear the screen. The rest is just a simple menu that I threw in to show how you can let the user choose the colors.

    And that is all there is to it! Hope this helps you.

    Kyoto Oshiro
    Horizon Games

  6. #6
    I'm Back
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    Thumbs up

    the storywork was quite good, overall a nice program
    -

  7. #7
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    Talking

    Thanks a lot for the compliments ihsir!


    Kyoto Oshiro
    Horizon Games

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