I have a program that reads a sprite from a file and stores it in a twodimensional array. It then draws the sprite to the screen from the array.
The problems is that sometimes the picture flickers (after all it's quite a lot of pixels to plot, and NO, I do not use BIOS interrupts to plot them).
Is ther any (easy) way to speed up the drawing?
I use djgpp btw.
Also, does anyone know of a good tutorial for the allegro game library?