what is the best one? up till now i heard about SDL, DirectX, API and OpenGL, is there anymore? which one is the best to learn?
what is the best one? up till now i heard about SDL, DirectX, API and OpenGL, is there anymore? which one is the best to learn?
Last edited by ExDHaos; 05-18-2009 at 12:34 AM.
Define what you mean by BEST, and perhaps it will be possible to answer your question. For example, if best involves "being able to run on non-Windows platform" then DirectX goes out the window (pun intended).
Is there an interface called API? In general, that acronym stands for INTERFACE in itself (Application Programming Interface).
--
Mats
Compilers can produce warnings - make the compiler programmers happy: Use them!
Please don't PM me for help - and no, I don't do help over instant messengers.
I suggest API, i.e., learn the programming interface of whatever library you need to use
Look up a C++ Reference and learn How To Ask Questions The Smart WayOriginally Posted by Bjarne Stroustrup (2000-10-14)