Thread: what is the best interface coding

  1. #1
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    what is the best interface coding

    what is the best one? up till now i heard about SDL, DirectX, API and OpenGL, is there anymore? which one is the best to learn?
    Last edited by ExDHaos; 05-18-2009 at 12:34 AM.

  2. #2
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    Define what you mean by BEST, and perhaps it will be possible to answer your question. For example, if best involves "being able to run on non-Windows platform" then DirectX goes out the window (pun intended).

    Is there an interface called API? In general, that acronym stands for INTERFACE in itself (Application Programming Interface).

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  3. #3
    C++ Witch laserlight's Avatar
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    I suggest API, i.e., learn the programming interface of whatever library you need to use
    Quote Originally Posted by Bjarne Stroustrup (2000-10-14)
    I get maybe two dozen requests for help with some sort of programming or design problem every day. Most have more sense than to send me hundreds of lines of code. If they do, I ask them to find the smallest example that exhibits the problem and send me that. Mostly, they then find the error themselves. "Finding the smallest program that demonstrates the error" is a powerful debugging tool.
    Look up a C++ Reference and learn How To Ask Questions The Smart Way

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