Code:
void raceInfo (int iValue[], string sString[], float dValue[])
{
raceIDnu = iValue[0];
racePowe = iValue[1];
raceName = sString[0];
raceEner = sString[1];
racePowP = sString[2];
raceAttr[0] = dValue[0];
raceAttr[1] = dValue[1];
raceAttr[2] = dValue[2];
raceAttr[3] = dValue[3];
raceResE[0] = dValue[4];
raceResE[1] = dValue[5];
raceResE[2] = dValue[6];
raceResP[0] = dValue[7];
raceResP[1] = dValue[8];
raceResP[2] = dValue[9];
raceResM[0] = dValue[10];
raceResM[1] = dValue[11];
raceResM[2] = dValue[12];}
}racesDB[MAX_RACES], *charRace;
void LoadRaces()
{
int iValue_0[] = {1, MANA_S};
string sValue_0[] = {"a", "a", "a"};
float fValue_0[] = {1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5};
racesDB[0].raceInfo(iValue_0, sValue_0, fValue_0);
int iValue_1[] = {2, SPIRIT_S};
string sValue_1[] = {"a", "a", "a"};
float fValue_1[] = {1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5};
racesDB[1].raceInfo(iValue_1, sValue_1, fValue_1);
int iValue_2[] = {3, ANCIENA_S};
string sValue_2[] = {"a", "a", "a"};
float fValue_2[] = {1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5};
racesDB[2].raceInfo(iValue_2, sValue_2, fValue_2);
}
Code:
void raceInfo (int a, int b, string c, string d, string e, float f, float g, float aa, float bb, float cc, float dd,
float ee, float ff, float gg, float aaa, float bbb, float ccc, float ddd)
{
raceIDnu = a;
racePowe = b;
raceName = c;
raceEner = d;
racePowP = e;
raceAttr[0] = f;
raceAttr[1] = g;
raceAttr[2] = aa;
raceAttr[3] = bb;
raceResE[0] = cc;
raceResE[1] = dd;
raceResE[2] = ee;
raceResP[0] = ff;
raceResP[1] = gg;
raceResP[2] = aaa;
raceResM[0] = bbb;
raceResM[1] = ccc;
raceResM[2] = ddd;}
}racesDB[MAX_RACES], *charRace;
void LoadRaces()
{
racesDB[0].raceInfo(3, ANCIENA_S, "a", "a", "a", 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5);
racesDB[1].raceInfo(3, ANCIENA_S, "a", "a", "a", 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5);
racesDB[2].raceInfo(3, ANCIENA_S, "a", "a", "a", 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5, 1.5);
}
just wondering, which way i should better use? (as u can see i'm trying to do a database storage)